Gamification
The global mobile gaming market was worth $100 billion in 2020. By 2030, it is expected to hit $270 billion. Due to the rising popularity of blockchain, NFT gaming is growing at an exponential rate. It is only a matter of time for blockchain to disrupt mobile gaming.
The benefit of NFT application to gaming is quite obvious and the market feedback has been overwhelmingly positive. Another major aspect of blockchain, staking and farming, have yet to branch out beyond their original intent. We believe the concept of staking and farming can be applied to mobile gaming and enhance the experience along the way. The most direct example is viewing farming as an idle game. At the most fundamental level, idle games are basically farming at an expansional rate with pretty graphics.
Another area where gamification can add value is enhancing interactions between users in a social networking setting. Fortnite, for example, can be viewed as a social network where everyone is playing a FPS game. Existing social networks are mostly based on exchanges of text, image, and video content. DIAMOND HAND wants to add another interactive layer, beyond the existing three layers. Imagine you are on Facebook and instead of a post, you see a 9-square grid and you can play a quick game of tic tac toe with another random player. This concept can be applied in a much more complex and entertaining manner, which is what DIAMOND HAND is poised to accomplish.
Last modified 1yr ago